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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games Performance in Switzerland for Q2 2022

Explore the performance trends of the top 5 high fantasy games on a unified platform in Switzerland during Q2 2022, including download, revenue, and active user metrics.

Top 5 High Fantasy Games Performance in Switzerland for Q2 2022

During the second quarter of 2022, the high fantasy game market in Switzerland saw notable trends in performance across various metrics including downloads, revenue, and active users. Here is a detailed overview of the top 5 games based on data from Sensor Tower.

Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at approximately $247K at the end of March and then declining to around $37.8K by mid-June. Weekly downloads showed a downward trend, starting from 7.3K in late March and decreasing to about 2.5K by the end of June. However, weekly active users remained relatively stable, averaging around 280K throughout the quarter, with slight variances.

Clash of Clans, another title from Supercell, saw a peak in weekly revenue in early May at approximately $502K, before dropping to around $105K by mid-June. Weekly downloads remained relatively low, fluctuating between 1.8K and 3.7K. However, weekly active users showed a slight increase, averaging around 230K, peaking at 247K in late May.

Diablo Immortal from Blizzard Entertainment, released in early June, saw its highest weekly revenue in the first week of its launch at about $191K. Downloads followed a similar trend, peaking at 19K in the launch week before dropping significantly to below 1K by the end of June. Weekly active users also declined from 18.4K in early June to around 7.9K by the end of the month.

Akinator by Elokence had a steady performance with weekly revenue remaining relatively low but consistent, peaking at $132 in mid-June. Weekly downloads fluctuated between 1.1K and 2.7K, while weekly active users hovered around 10K, peaking at 12.8K in early June.

Finally, Evony by TOP GAMES INC. saw stable weekly revenue, peaking at approximately $84.7K at the end of March and maintaining around $71.7K by the end of June. Downloads were relatively low, ranging from 951 to 2.9K. Weekly active users showed a decreasing trend from 10.3K in late March to around 6.7K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022